//Modified By Kevin L. on 22 May 2006
//Added code for font resize control
//1st preload all sizeable control
//N.B. global variable(s) & function(s) are declared in PreCustomJavaScript.js
retrieveSizeableTag();


function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}


// Randomly sets the banner flash
// Banner images should be in the "/Images/UserUploadedImages" directory
//  and named using the naming standard sit-bnrX.jpg, where X is a number between 1 and maxRandomNumber (see below)
if (MM_findObj('randomFlash')) {
 	bannerSrcStart = '/MultimediaFiles/header';
	bannerSrcEnd = '.swf';
	maxRandomNumber = 5;
	randomNumber = Math.floor(Math.random()*maxRandomNumber) + 1;
 
	bannerSrc = bannerSrcStart + randomNumber + bannerSrcEnd;
	var intWidth = 770;
	var intHeight = 82;
	var strHTML;
	//MM_findObj('randomFlash').src =  bannerSrc;
	//alert(bannerSrc);
	strHTML = '<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" \n';
	strHTML += ' codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" \n';
	strHTML += ' ID="script" WIDTH="' + intWidth +'" HEIGHT="' + intHeight + '" ALIGN="">\n';
	strHTML += ' <PARAM NAME=movie VALUE="' + bannerSrc+ '"><PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#FFFFFF>  \n'; 
	strHTML += ' <param name="wmode" value="transparent"> \n';
	strHTML += ' <EMBED src="' + bannerSrc + '" quality=high bgcolor=#FFFFFF  \n';
	strHTML += ' swLiveConnect=FALSE WIDTH="' + intWidth + '" HEIGHT="' + intHeight + '" NAME="script" ALIGN=""\n ' ;
	strHTML += '  wmode="transparent" \n';
	strHTML += ' TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer">\n';
	strHTML += ' </EMBED>\n';
	strHTML += ' </OBJECT>\n';
    MM_findObj('randomFlash').innerHTML = strHTML;
}

